remove old dosbox stuff
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DOS_BUILD.md
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DOS_BUILD.md
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# Building Cordle for DOS
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Cordle is fully compatible with DOS systems using either DJGPP or Borland C compilers. The code is strictly C90 compliant and includes platform-specific conditional compilation.
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## Platform Support
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### Tested Environments
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- **MS-DOS 6.22**
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- **FreeDOS 1.3**
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- **DOSBox** (with DJGPP)
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- **DOSBox-X**
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### Compiler Options
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#### Option 1: DJGPP (Recommended)
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DJGPP is a complete 32-bit C/C++ development system for DOS, based on GCC.
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**Requirements:**
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- DJGPP 2.05 or later
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- PDCurses library (DOS port)
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- GNU Make
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- Minimum 2MB RAM
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**Installation:**
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1. Download DJGPP from http://www.delorie.com/djgpp/
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2. Required packages:
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- `djdev205.zip` (DJGPP development kit)
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- `gcc930b.zip` (GNU C Compiler)
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- `bnu234b.zip` (GNU Binutils)
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- `mak43b.zip` (GNU Make)
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3. Extract all to `C:\DJGPP`
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4. Set environment variables in `AUTOEXEC.BAT`:
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```
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SET DJGPP=C:\DJGPP\DJGPP.ENV
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SET PATH=C:\DJGPP\BIN;%PATH%
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```
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**Building PDCurses:**
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1. Download PDCurses from https://pdcurses.org/
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2. Extract and build:
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```
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cd pdcurses\dos
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make -f Makefile.dj
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```
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3. Install:
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```
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copy pdcurses.a C:\DJGPP\LIB\libpdcurses.a
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copy curses.h C:\DJGPP\INCLUDE\
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copy panel.h C:\DJGPP\INCLUDE\
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```
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**Building Cordle:**
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```
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cd \CORDLE
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make
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```
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This creates `CORDLE.EXE` in the `build` directory.
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#### Option 2: Borland C/C++ 3.1 or Turbo C++
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**Requirements:**
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- Borland C/C++ 3.1 or later
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- PDCurses for DOS
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- Minimum 640KB RAM
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**Manual Build:**
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```
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bcc -mc -IC:\BC\INCLUDE -LC:\BC\LIB -std=c90 src\main.c src\game.c src\ui.c src\words.c -lpdcurses -ocordle.exe
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```
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Note: Borland uses slightly different command-line syntax. Adjust paths as needed.
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## File Paths in DOS Build
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The DOS version automatically detects the platform and uses DOS-appropriate paths:
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**DOS Search Order:**
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1. `wordlists\` (relative to executable - for development)
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2. `C:\CORDLE\wordlists\` (system installation)
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3. Custom path via `--wordlist` argument
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**Unix Search Order:**
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1. `wordlists/` (relative to executable)
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2. `/usr/local/share/cordle/wordlists/`
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3. `$HOME/.local/share/cordle/wordlists/`
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4. Custom path via `--wordlist` argument
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## Installation on DOS
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### Directory Structure
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```
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C:\CORDLE\
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├── CORDLE.EXE
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└── wordlists\
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├── CORDLE_WORDS_EASY.TXT
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├── CORDLE_WORDS_MEDIUM.TXT
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├── CORDLE_WORDS_HARD.TXT
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└── ...
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```
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### Quick Install
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1. Create directory: `mkdir C:\CORDLE`
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2. Copy `CORDLE.EXE` to `C:\CORDLE`
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3. Copy `wordlists` directory to `C:\CORDLE`
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4. Add to PATH in `AUTOEXEC.BAT`:
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```
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SET PATH=C:\CORDLE;%PATH%
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```
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## Running on DOS
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```
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C:\> cordle
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C:\> cordle --easy
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C:\> cordle --medium
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C:\> cordle --hard
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C:\> cordle --help
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```
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## Memory Requirements
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- **Minimum:** 2MB RAM (DJGPP), 640KB (Borland)
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- **Recommended:** 4MB RAM
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- **Display:** VGA compatible (for colors)
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- **DOS Version:** 5.0 or higher
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## Troubleshooting
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### "Out of memory" Error
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- Increase DOS memory limit
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- Use CWSDPMI.EXE memory extender (included with DJGPP)
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- Free up conventional memory by unloading TSRs
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### "libpdcurses.a not found"
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- Verify PDCurses installation
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- Check library path: `C:\DJGPP\LIB\`
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### "curses.h not found"
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- Copy `curses.h` to `C:\DJGPP\INCLUDE\`
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### Colors Not Working
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- Ensure VGA-compatible display
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- Try running in DOSBox with `machine=svga_s3`
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### Arrow Keys Crash (Fixed in v1.1)
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- Arrow keys are now properly handled and ignored
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- Update to latest version if experiencing issues
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## Testing in DOSBox
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A DOSBox configuration is included in the `dosbox/` directory:
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```
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dosbox -conf dosbox/dosbox_config_cordle.ini
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```
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## Platform Detection
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The code automatically detects DOS vs Unix at compile time:
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```c
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#if defined(__MSDOS__) || defined(_MSDOS) || defined(__DOS__) || defined(MSDOS)
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/* DOS-specific code */
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#else
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/* Unix-specific code */
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#endif
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```
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## Differences from Unix Version
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1. **Curses Library:** PDCurses instead of ncurses
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2. **Path Separators:** Backslash (`\`) instead of forward slash (`/`)
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3. **File Paths:** DOS-style paths (`C:\CORDLE\wordlists\`)
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4. **Executable:** `.exe` extension
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5. **No HOME Environment:** Uses fixed system path instead
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## Source Code Portability
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The code is 100% C90 compliant with:
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- No C99/C11 features
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- No GNU extensions
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- Conditional compilation for platform differences
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- Standard library only (stdio, stdlib, string, time, ctype)
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- Platform-specific curses handling
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## For Modern Development
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For testing DOS builds on modern systems:
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1. Use DOSBox-X (more accurate DOS emulation)
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2. Install DJGPP within DOSBox
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3. Use cross-compilation from Linux/macOS (advanced)
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## License Note
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Ensure PDCurses license compatibility with your distribution. PDCurses is public domain.
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---
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For Unix/Linux/macOS build instructions, see the main README.md.
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@ -1,33 +0,0 @@
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@echo off
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REM DOSBox Launcher for Cordle
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REM Automatically starts DOSBox with correct configuration
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echo ================================================
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echo Starting DOSBox for Cordle Development
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echo ================================================
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echo.
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REM Check if DOSBox is installed
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where dosbox >nul 2>&1
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if %errorlevel% neq 0 (
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echo ERROR: DOSBox not found in PATH
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echo.
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echo Please install DOSBox from: https://www.dosbox.com/
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echo Or specify the full path to dosbox.exe below
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pause
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exit /b 1
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)
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REM Check if config file exists
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if not exist "dosbox-cordle.conf" (
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echo ERROR: dosbox-cordle.conf not found
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echo Please ensure the config file is in the current directory
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pause
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exit /b 1
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)
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echo Launching DOSBox...
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echo.
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dosbox -conf dosbox-cordle.conf
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pause
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# Makefile for Cordle - Cross-platform C90 Wordle Game
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# Supports Unix/Linux/macOS and DOS (DJGPP)
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#
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# Usage:
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# Unix/Linux/macOS: make
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# DOS (DJGPP): make
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# Clean: make clean
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# Compiler
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CC = gcc
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# Compiler flags - strict C90 compliance
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CFLAGS = -std=c90 -Wall -Wextra -pedantic -O2
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# Source files
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SRC = cordle.c
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OBJ = cordle.o
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# Platform detection and configuration
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# Check for DOS/Windows environment
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ifdef COMSPEC
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# DOS/Windows detected
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PLATFORM = DOS
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TARGET = cordle.exe
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CURSES_LIB = -lpdcurses
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RM = del /Q
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RMDIR = rmdir /S /Q
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PATHSEP = \\
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# DOS-specific flags
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CFLAGS += -DMSDOS
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else
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ifdef ComSpec
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# Alternative Windows detection
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PLATFORM = DOS
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TARGET = cordle.exe
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CURSES_LIB = -lpdcurses
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RM = del /Q
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RMDIR = rmdir /S /Q
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PATHSEP = \\
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CFLAGS += -DMSDOS
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else
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# Unix/Linux/macOS
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PLATFORM = UNIX
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TARGET = cordle
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CURSES_LIB = -lncurses
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RM = rm -f
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RMDIR = rm -rf
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PATHSEP = /
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endif
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endif
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# Additional libraries
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LIBS = $(CURSES_LIB)
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# Phony targets
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.PHONY: all clean help info
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# Default target
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all: info $(TARGET)
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# Display build information
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info:
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@echo ============================================
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@echo Building Cordle for $(PLATFORM)
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@echo Compiler: $(CC)
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@echo Flags: $(CFLAGS)
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@echo Libraries: $(LIBS)
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@echo ============================================
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@echo
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# Build target
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$(TARGET): $(SRC)
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$(CC) $(CFLAGS) -o $(TARGET) $(SRC) $(LIBS)
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@echo
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@echo ============================================
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@echo Build complete: $(TARGET)
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@echo ============================================
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@echo
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@echo To run: ./$(TARGET) --help
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@echo
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# Object file (alternative build method)
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$(OBJ): $(SRC)
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$(CC) $(CFLAGS) -c $(SRC)
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# Clean build artifacts
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clean:
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@echo Cleaning build artifacts...
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$(RM) $(TARGET) $(OBJ)
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@echo Clean complete.
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# Help target
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help:
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@echo Cordle Makefile - Build Instructions
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@echo =====================================
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@echo
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@echo Targets:
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@echo make - Build the game
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@echo make clean - Remove build artifacts
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@echo make help - Show this help message
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@echo make info - Show build configuration
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@echo
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@echo Platform Detection:
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@echo Current: $(PLATFORM)
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@echo
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@echo DOS/DJGPP Requirements:
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@echo - DJGPP compiler installed
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@echo - PDCurses library installed
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@echo - Make utility available
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@echo
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@echo Unix/Linux/macOS Requirements:
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@echo - GCC compiler
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@echo - ncurses library
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@echo - Make utility
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@echo
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@echo Game Options:
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@echo ./$(TARGET) --easy Easy difficulty
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@echo ./$(TARGET) --medium Medium difficulty
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@echo ./$(TARGET) --hard Hard difficulty
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@echo ./$(TARGET) --techy Technical words
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@echo ./$(TARGET) --literary Literary words
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@echo ./$(TARGET) --cultural Cultural words
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@echo ./$(TARGET) --full Full dictionary
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@echo ./$(TARGET) --help Show game help
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@ -1,12 +0,0 @@
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# DOSBox Setup for Cordle Development
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## Quick Start
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### 1. Install DOSBox
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**Windows:**
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- Download from: https://www.dosbox.com/download.php?main=1
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- Install using the installer
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- Or use Chocolatey: `choco install dosbox`
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**macOS:**
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@ -1,30 +0,0 @@
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#!/bin/bash
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# DOSBox Launcher for Cordle
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# Automatically starts DOSBox with correct configuration
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echo "================================================"
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echo "Starting DOSBox for Cordle Development"
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echo "================================================"
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echo
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# Check if DOSBox is installed
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if ! command -v dosbox &> /dev/null; then
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echo "ERROR: DOSBox not found"
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echo
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echo "Install DOSBox:"
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echo " macOS: brew install dosbox"
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echo " Linux: sudo apt-get install dosbox"
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echo " or sudo yum install dosbox"
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exit 1
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fi
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# Check if config file exists
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if [ ! -f "dosbox-cordle.conf" ]; then
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echo "ERROR: dosbox-cordle.conf not found"
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echo "Please ensure the config file is in the current directory"
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exit 1
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fi
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echo "Launching DOSBox..."
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echo
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dosbox -conf dosbox-cordle.conf
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@ -1,129 +0,0 @@
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================================================================================
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CORDLE - DOS BUILD INSTRUCTIONS
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================================================================================
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Building Cordle on DOS requires DJGPP (DJ Delorie's GCC Port) and PDCurses.
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================================================================================
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1. INSTALL DJGPP
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================================================================================
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Download and install DJGPP from: http://www.delorie.com/djgpp/
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Required packages:
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- djdev205.zip (DJGPP development kit)
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- gcc930b.zip (GNU C Compiler)
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- bnu234b.zip (GNU Binutils)
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- mak43b.zip (GNU Make)
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- fil41b.zip (GNU File utilities)
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Unzip all packages to C:\DJGPP
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Set environment variables in AUTOEXEC.BAT:
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SET DJGPP=C:\DJGPP\DJGPP.ENV
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SET PATH=C:\DJGPP\BIN;%PATH%
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================================================================================
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2. INSTALL PDCURSES
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================================================================================
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Download PDCurses from: https://pdcurses.org/
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Build PDCurses for DOS:
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cd pdcurses\dos
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make -f Makefile.dj
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Copy files:
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copy pdcurses.a C:\DJGPP\LIB\libpdcurses.a
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copy curses.h C:\DJGPP\INCLUDE\
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copy panel.h C:\DJGPP\INCLUDE\
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================================================================================
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3. BUILD CORDLE
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================================================================================
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Copy the Cordle source files to your DOS system:
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- cordle.c
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- Makefile
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- wordlists\ directory (with all word list files)
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Build the game:
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cd \CORDLE
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make
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This will create CORDLE.EXE
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================================================================================
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4. RUN THE GAME
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================================================================================
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Run with default settings:
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cordle
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Run with specific difficulty:
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cordle --easy
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cordle --medium
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cordle --hard
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Show help:
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cordle --help
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================================================================================
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5. MEMORY REQUIREMENTS
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================================================================================
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Minimum:
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- 2 MB RAM
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- VGA compatible display (for colors)
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- DOS 5.0 or higher
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Recommended:
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- 4 MB RAM
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- 80x25 text mode or larger
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================================================================================
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6. TROUBLESHOOTING
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================================================================================
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Error: "Out of memory"
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- Increase DOS memory limit
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- Try using CWSDPMI.EXE memory extender
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Error: "libpdcurses.a not found"
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- Ensure PDCurses is properly installed
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- Check library path: C:\DJGPP\LIB\
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Error: "curses.h not found"
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- Copy curses.h to C:\DJGPP\INCLUDE\
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Colors not working:
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- Ensure display supports VGA colors
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- Try different terminal emulator
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================================================================================
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7. TESTING
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================================================================================
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Tested on:
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- MS-DOS 6.22
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- FreeDOS 1.3
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- DOSBox (with DJGPP)
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- DOSBox-X
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================================================================================
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8. FILE STRUCTURE
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================================================================================
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Required files:
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CORDLE.EXE Main executable
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WORDLISTS\ Word list directory
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PYRDLE_WORDS_EASY.TXT
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PYRDLE_WORDS_MEDIUM.TXT
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PYRDLE_WORDS_HARD.TXT
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(... other word lists ...)
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================================================================================
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For modern systems, use CMake build instead (see README.md)
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================================================================================
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@ -1,117 +0,0 @@
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# DOSBox Configuration File for Cordle
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# =====================================
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# This configuration is optimized for running and developing Cordle
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#
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# Usage: dosbox -conf dosbox-cordle.conf
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[sdl]
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# Display settings
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fullscreen=false
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fulldouble=false
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fullresolution=original
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windowresolution=original
|
||||
output=opengl
|
||||
autolock=true
|
||||
|
||||
[dosbox]
|
||||
# DOSBox machine settings
|
||||
machine=svga_s3
|
||||
captures=capture
|
||||
memsize=16
|
||||
|
||||
[render]
|
||||
# Rendering and aspect ratio
|
||||
frameskip=0
|
||||
aspect=true
|
||||
scaler=normal2x
|
||||
|
||||
[cpu]
|
||||
# CPU settings - adjust if game runs too fast/slow
|
||||
core=auto
|
||||
cputype=auto
|
||||
cycles=max
|
||||
cycleup=10
|
||||
cycledown=20
|
||||
|
||||
[mixer]
|
||||
# Sound settings (not used by Cordle, but included for completeness)
|
||||
nosound=false
|
||||
rate=44100
|
||||
blocksize=1024
|
||||
prebuffer=25
|
||||
|
||||
[midi]
|
||||
mpu401=intelligent
|
||||
mididevice=default
|
||||
midiconfig=
|
||||
|
||||
[sblaster]
|
||||
sbtype=sb16
|
||||
sbbase=220
|
||||
irq=7
|
||||
dma=1
|
||||
hdma=5
|
||||
sbmixer=true
|
||||
oplmode=auto
|
||||
oplemu=default
|
||||
oplrate=44100
|
||||
|
||||
[gus]
|
||||
gus=false
|
||||
|
||||
[speaker]
|
||||
pcspeaker=true
|
||||
pcrate=44100
|
||||
tandy=auto
|
||||
tandyrate=44100
|
||||
disney=true
|
||||
|
||||
[joystick]
|
||||
joysticktype=auto
|
||||
|
||||
[serial]
|
||||
serial1=dummy
|
||||
serial2=dummy
|
||||
serial3=disabled
|
||||
serial4=disabled
|
||||
|
||||
[dos]
|
||||
# DOS settings
|
||||
xms=true
|
||||
ems=true
|
||||
umb=true
|
||||
keyboardlayout=auto
|
||||
|
||||
[ipx]
|
||||
ipx=false
|
||||
|
||||
[autoexec]
|
||||
# Auto-execute commands on DOSBox startup
|
||||
@echo off
|
||||
echo.
|
||||
echo ===============================================
|
||||
echo DOSBOX CONFIGURED FOR CORDLE DEVELOPMENT
|
||||
echo ===============================================
|
||||
echo.
|
||||
|
||||
# Mount the Cordle directory
|
||||
# CHANGE THIS PATH TO YOUR ACTUAL CORDLE DIRECTORY
|
||||
mount c: .
|
||||
c:
|
||||
|
||||
# Set DJGPP environment if needed
|
||||
# Uncomment and adjust paths if DJGPP is installed
|
||||
# SET DJGPP=C:\DJGPP\DJGPP.ENV
|
||||
# SET PATH=C:\DJGPP\BIN;%PATH%
|
||||
|
||||
echo Current directory mounted as C:
|
||||
echo.
|
||||
echo Available commands:
|
||||
echo dir - List files
|
||||
echo cd cordle - Change to cordle directory
|
||||
echo make - Build the game
|
||||
echo cordle --help - Show game help
|
||||
echo cordle --easy - Play easy mode
|
||||
echo exit - Exit DOSBox
|
||||
echo.
|
||||
echo ===============================================
|
||||
@ -1,86 +0,0 @@
|
||||
# DOSBox-X Configuration for Cordle
|
||||
# ==================================
|
||||
# DOSBox-X provides better DOS compatibility and development features
|
||||
# Download from: https://dosbox-x.com/
|
||||
|
||||
[sdl]
|
||||
fullscreen=false
|
||||
fulldouble=false
|
||||
fullresolution=0x0
|
||||
windowresolution=1024x768
|
||||
output=opengl
|
||||
autolock=true
|
||||
sensitivity=100
|
||||
waitonerror=true
|
||||
priority=higher,normal
|
||||
mapperfile=mapper-cordle.map
|
||||
usescancodes=true
|
||||
|
||||
[dosbox]
|
||||
language=
|
||||
machine=svga_s3
|
||||
captures=capture
|
||||
memsize=32
|
||||
startup_verbosity=high
|
||||
|
||||
[render]
|
||||
frameskip=0
|
||||
aspect=true
|
||||
scaler=normal3x
|
||||
glshader=default
|
||||
|
||||
[cpu]
|
||||
core=auto
|
||||
cputype=pentium_slow
|
||||
cycles=max
|
||||
cycleup=10
|
||||
cycledown=20
|
||||
|
||||
[mixer]
|
||||
nosound=false
|
||||
rate=44100
|
||||
blocksize=1024
|
||||
prebuffer=25
|
||||
|
||||
[midi]
|
||||
mpu401=intelligent
|
||||
mididevice=default
|
||||
|
||||
[dos]
|
||||
xms=true
|
||||
ems=true
|
||||
umb=true
|
||||
ver=7.1
|
||||
keyboardlayout=auto
|
||||
|
||||
[files]
|
||||
nocachedir=false
|
||||
|
||||
[autoexec]
|
||||
@echo off
|
||||
cls
|
||||
echo.
|
||||
echo ===============================================
|
||||
echo CORDLE - DOS DEVELOPMENT ENVIRONMENT
|
||||
echo (DOSBox-X Enhanced)
|
||||
echo ===============================================
|
||||
echo.
|
||||
|
||||
# Mount current directory
|
||||
mount c: .
|
||||
c:
|
||||
|
||||
# Enhanced prompt
|
||||
prompt $P$G
|
||||
|
||||
# Display useful info
|
||||
echo DOSBox-X Version with enhanced DOS support
|
||||
echo Memory: 32 MB configured
|
||||
echo Display: SVGA S3 emulation
|
||||
echo.
|
||||
echo Quick Start:
|
||||
echo make Build Cordle
|
||||
echo cordle.exe Run the game
|
||||
echo edit cordle.c Edit source (if edit is available)
|
||||
echo.
|
||||
echo ===============================================
|
||||
Loading…
Reference in New Issue
Block a user