implement DOS compatibility
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DOS_BUILD.md
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DOS_BUILD.md
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# Building Cordle for DOS
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Cordle is fully compatible with DOS systems using either DJGPP or Borland C compilers. The code is strictly C90 compliant and includes platform-specific conditional compilation.
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## Platform Support
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### Tested Environments
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- **MS-DOS 6.22**
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- **FreeDOS 1.3**
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- **DOSBox** (with DJGPP)
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- **DOSBox-X**
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### Compiler Options
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#### Option 1: DJGPP (Recommended)
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DJGPP is a complete 32-bit C/C++ development system for DOS, based on GCC.
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**Requirements:**
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- DJGPP 2.05 or later
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- PDCurses library (DOS port)
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- GNU Make
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- Minimum 2MB RAM
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**Installation:**
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1. Download DJGPP from http://www.delorie.com/djgpp/
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2. Required packages:
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- `djdev205.zip` (DJGPP development kit)
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- `gcc930b.zip` (GNU C Compiler)
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- `bnu234b.zip` (GNU Binutils)
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- `mak43b.zip` (GNU Make)
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3. Extract all to `C:\DJGPP`
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4. Set environment variables in `AUTOEXEC.BAT`:
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```
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SET DJGPP=C:\DJGPP\DJGPP.ENV
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SET PATH=C:\DJGPP\BIN;%PATH%
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```
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**Building PDCurses:**
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1. Download PDCurses from https://pdcurses.org/
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2. Extract and build:
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```
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cd pdcurses\dos
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make -f Makefile.dj
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```
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3. Install:
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```
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copy pdcurses.a C:\DJGPP\LIB\libpdcurses.a
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copy curses.h C:\DJGPP\INCLUDE\
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copy panel.h C:\DJGPP\INCLUDE\
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```
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**Building Cordle:**
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```
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cd \CORDLE
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make
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```
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This creates `CORDLE.EXE` in the `build` directory.
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#### Option 2: Borland C/C++ 3.1 or Turbo C++
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**Requirements:**
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- Borland C/C++ 3.1 or later
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- PDCurses for DOS
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- Minimum 640KB RAM
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**Manual Build:**
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```
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bcc -mc -IC:\BC\INCLUDE -LC:\BC\LIB -std=c90 src\main.c src\game.c src\ui.c src\words.c -lpdcurses -ocordle.exe
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```
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Note: Borland uses slightly different command-line syntax. Adjust paths as needed.
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## File Paths in DOS Build
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The DOS version automatically detects the platform and uses DOS-appropriate paths:
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**DOS Search Order:**
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1. `wordlists\` (relative to executable - for development)
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2. `C:\CORDLE\wordlists\` (system installation)
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3. Custom path via `--wordlist` argument
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**Unix Search Order:**
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1. `wordlists/` (relative to executable)
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2. `/usr/local/share/cordle/wordlists/`
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3. `$HOME/.local/share/cordle/wordlists/`
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4. Custom path via `--wordlist` argument
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## Installation on DOS
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### Directory Structure
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```
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C:\CORDLE\
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├── CORDLE.EXE
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└── wordlists\
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├── CORDLE_WORDS_EASY.TXT
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├── CORDLE_WORDS_MEDIUM.TXT
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├── CORDLE_WORDS_HARD.TXT
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└── ...
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```
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### Quick Install
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1. Create directory: `mkdir C:\CORDLE`
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2. Copy `CORDLE.EXE` to `C:\CORDLE`
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3. Copy `wordlists` directory to `C:\CORDLE`
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4. Add to PATH in `AUTOEXEC.BAT`:
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```
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SET PATH=C:\CORDLE;%PATH%
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```
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## Running on DOS
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```
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C:\> cordle
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C:\> cordle --easy
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C:\> cordle --medium
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C:\> cordle --hard
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C:\> cordle --help
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```
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## Memory Requirements
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- **Minimum:** 2MB RAM (DJGPP), 640KB (Borland)
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- **Recommended:** 4MB RAM
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- **Display:** VGA compatible (for colors)
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- **DOS Version:** 5.0 or higher
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## Troubleshooting
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### "Out of memory" Error
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- Increase DOS memory limit
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- Use CWSDPMI.EXE memory extender (included with DJGPP)
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- Free up conventional memory by unloading TSRs
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### "libpdcurses.a not found"
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- Verify PDCurses installation
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- Check library path: `C:\DJGPP\LIB\`
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### "curses.h not found"
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- Copy `curses.h` to `C:\DJGPP\INCLUDE\`
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### Colors Not Working
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- Ensure VGA-compatible display
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- Try running in DOSBox with `machine=svga_s3`
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### Arrow Keys Crash (Fixed in v1.1)
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- Arrow keys are now properly handled and ignored
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- Update to latest version if experiencing issues
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## Testing in DOSBox
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A DOSBox configuration is included in the `dosbox/` directory:
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```
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dosbox -conf dosbox/dosbox_config_cordle.ini
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```
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## Platform Detection
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The code automatically detects DOS vs Unix at compile time:
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```c
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#if defined(__MSDOS__) || defined(_MSDOS) || defined(__DOS__) || defined(MSDOS)
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/* DOS-specific code */
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#else
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/* Unix-specific code */
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#endif
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```
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## Differences from Unix Version
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1. **Curses Library:** PDCurses instead of ncurses
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2. **Path Separators:** Backslash (`\`) instead of forward slash (`/`)
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3. **File Paths:** DOS-style paths (`C:\CORDLE\wordlists\`)
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4. **Executable:** `.exe` extension
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5. **No HOME Environment:** Uses fixed system path instead
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## Source Code Portability
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The code is 100% C90 compliant with:
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- No C99/C11 features
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- No GNU extensions
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- Conditional compilation for platform differences
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- Standard library only (stdio, stdlib, string, time, ctype)
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- Platform-specific curses handling
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## For Modern Development
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For testing DOS builds on modern systems:
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1. Use DOSBox-X (more accurate DOS emulation)
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2. Install DJGPP within DOSBox
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3. Use cross-compilation from Linux/macOS (advanced)
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## License Note
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Ensure PDCurses license compatibility with your distribution. PDCurses is public domain.
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---
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For Unix/Linux/macOS build instructions, see the main README.md.
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36
Makefile
36
Makefile
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# Makefile for Cordle - C90 Wordle Game
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# Cross-platform build system for Unix/Linux/macOS and DOS
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# Compiler and flags
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CC = gcc
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CFLAGS = -std=c90 -pedantic -Wpedantic -Wall -Wextra
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# Platform detection
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ifdef COMSPEC
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# DOS/Windows with DJGPP detected
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PLATFORM = DOS
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LDFLAGS = -lpdcurses
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CFLAGS += -D__MSDOS__
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TARGET_EXT = .exe
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else
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# Unix/Linux/macOS
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PLATFORM = UNIX
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LDFLAGS = -lncurses
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TARGET_EXT =
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endif
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# Directories
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SRC_DIR = src
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@ -16,7 +30,7 @@ SRCS = $(SRC_DIR)/main.c $(SRC_DIR)/game.c $(SRC_DIR)/ui.c $(SRC_DIR)/words.c
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OBJS = $(SRCS:$(SRC_DIR)/%.c=$(BUILD_DIR)/%.o)
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# Target executable
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TARGET = $(BUILD_DIR)/cordle
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TARGET = $(BUILD_DIR)/cordle$(TARGET_EXT)
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# Default target
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all: $(TARGET) wordlists
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@ -58,12 +72,26 @@ rebuild: clean all
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# Help target
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help:
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@echo "Cordle Makefile targets:"
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@echo "Cordle Makefile - Cross-platform C90 Wordle Game"
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@echo "================================================"
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@echo "Detected platform: $(PLATFORM)"
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@echo ""
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@echo "Build targets:"
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@echo " all - Build the game (default)"
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@echo " clean - Remove build artifacts"
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@echo " rebuild - Clean and rebuild"
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@echo " install - Install to $(INSTALL_DIR)"
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@echo " uninstall - Remove installed files"
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@echo " install - Install to $(INSTALL_DIR) (Unix only)"
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@echo " uninstall - Remove installed files (Unix only)"
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@echo " help - Show this help message"
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@echo ""
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@echo "DOS/DJGPP Requirements:"
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@echo " - DJGPP compiler (gcc for DOS)"
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@echo " - PDCurses library"
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@echo " - GNU Make"
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@echo ""
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@echo "Unix/Linux/macOS Requirements:"
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@echo " - GCC compiler"
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@echo " - ncurses library"
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@echo " - GNU Make"
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.PHONY: all clean install uninstall rebuild wordlists help
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52
include/platform.h
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include/platform.h
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/* platform.h - Platform-specific compatibility definitions */
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#ifndef PLATFORM_H
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#define PLATFORM_H
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/* Platform detection */
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#if defined(__MSDOS__) || defined(_MSDOS) || defined(__DOS__) || defined(MSDOS)
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#define PLATFORM_DOS 1
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#else
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#define PLATFORM_UNIX 1
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#endif
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/* Include appropriate curses library */
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#ifdef PLATFORM_DOS
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#include <conio.h>
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/* PDCurses on DOS uses curses.h */
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#include <curses.h>
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/* DOS path definitions */
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#define PATH_SEP "\\"
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#define WORDLIST_PATH_1 "wordlists"
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#define WORDLIST_PATH_2 "C:\\CORDLE\\wordlists"
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#define WORDLIST_PATH_3 NULL
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/* DOS doesn't have HOME environment variable */
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#define HAS_HOME_ENV 0
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#else
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/* Unix/Linux/macOS */
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#include <curses.h>
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/* Unix path definitions */
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#define PATH_SEP "/"
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#define WORDLIST_PATH_1 "wordlists"
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#define WORDLIST_PATH_2 "/usr/local/share/cordle/wordlists"
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#define WORDLIST_PATH_3_FMT "%s/.local/share/cordle/wordlists"
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#define HAS_HOME_ENV 1
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#endif
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/* Color code compatibility */
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#ifdef PLATFORM_DOS
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/* PDCurses uses different color constants on some platforms */
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#ifndef COLOR_WWHITE
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#define COLOR_WWHITE COLOR_WHITE
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#endif
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#else
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/* ncurses compatibility */
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#ifndef COLOR_WWHITE
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#define COLOR_WWHITE COLOR_WHITE
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#endif
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#endif
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#endif /* PLATFORM_H */
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#ifndef UI_H
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#define UI_H
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#include <curses.h>
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#include "platform.h"
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#include "game.h"
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/* Color pair constants */
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#define COLOR_CORRECT 2
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#define COLOR_PRESENT 3
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#define COLOR_ABSENT 4
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#define COLOR_WWHITE 7
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#define COLOR_UNUSED 6
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void draw_title(WINDOW* win, int y, const char* difficulty);
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <curses.h>
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#include "../include/platform.h"
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#include "../include/game.h"
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#include "../include/words.h"
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#include "../include/ui.h"
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1
src/ui.c
1
src/ui.c
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* Created by Gregory Gauthier on 06/10/2025.
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*/
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/* ui.c - User interface implementation */
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#include "../include/platform.h"
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#include "../include/ui.h"
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#include <string.h>
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15
src/words.c
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src/words.c
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*/
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/* words.c - Word list management implementation */
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#include "../include/words.h"
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#include "../include/platform.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -13,25 +14,29 @@
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static FILE* open_wordlist(const char *filename) {
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FILE *file;
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char filepath[512];
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#if HAS_HOME_ENV
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const char *home;
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#endif
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/* Try 1: wordlists/ relative to the current directory (for development) */
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sprintf(filepath, "wordlists/%s", filename);
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sprintf(filepath, "%s%s%s", WORDLIST_PATH_1, PATH_SEP, filename);
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file = fopen(filepath, "r");
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if (file) return file;
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/* Try 2: /usr/local/share/cordle/wordlists/ (system installation) */
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sprintf(filepath, "/usr/local/share/cordle/wordlists/%s", filename);
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/* Try 2: system installation path */
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sprintf(filepath, "%s%s%s", WORDLIST_PATH_2, PATH_SEP, filename);
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file = fopen(filepath, "r");
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if (file) return file;
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/* Try 3: ${HOME}/.local/share/cordle/wordlists/ (user installation) */
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#if HAS_HOME_ENV
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/* Try 3: ${HOME}/.local/share/cordle/wordlists/ (Unix user installation) */
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home = getenv("HOME");
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if (home) {
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sprintf(filepath, "%s/.local/share/cordle/wordlists/%s", home, filename);
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sprintf(filepath, WORDLIST_PATH_3_FMT "%s%s", home, PATH_SEP, filename);
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file = fopen(filepath, "r");
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if (file) return file;
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}
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#endif
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/* Try 4: filename as-is (custom path via --wordlist) */
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file = fopen(filename, "r");
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