/* ui.h - User interface functions */ #ifndef UI_H #define UI_H #include #include "game.h" /* Color pair constants */ #define COLOR_DEFAULT 1 #define COLOR_CORRECT 2 #define COLOR_PRESENT 3 #define COLOR_ABSENT 4 #define COLOR_WWHITE 7 #define COLOR_UNUSED 6 void draw_title(WINDOW* win, int y, const char* difficulty); void draw_board(WINDOW* win, GameState* game, int y); void draw_keyboard(WINDOW* win, GameState* game, int y); void draw_message(WINDOW* win, const char* message, int y, int color_pair); void draw_instructions(WINDOW* win, int y); #endif /* UI_H */