ok, ok. It's time to start testing this thing;git push
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@ -2,15 +2,31 @@ import random
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from app.functions.get_character_age import get_age
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from app.functions.get_character_age import get_age
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def get_sex():
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return random.choice(['male', 'female'])
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def get_hair():
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return random.choice(['black', 'brown', 'auburn', 'blonde', 'copper', 'brass', 'blue', 'bald'])
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def get_eyes():
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return random.choice(['blue', 'brown', 'green', 'hazel', 'gray'])
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def get_skin_tone():
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return random.choice(['dark', 'olive', 'medium', 'light', 'pale'])
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def generate_profile(chartype):
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def generate_profile(chartype):
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profile = {
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profile = {
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'name': "Anon",
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'name': "Anon",
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'sex': random.choice(['male', 'female', 'male', 'female', 'male', 'female']),
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'sex': get_sex(),
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'age': get_age(chartype)
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'age': get_age(chartype)
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}
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}
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if chartype == 'human':
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if chartype == 'human':
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profile['hair'] = random.choice(['black', 'brown', 'auburn', 'blonde', 'copper', 'brass', 'blue', 'bald'])
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profile['hair'] = get_hair()
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profile['eyes'] = random.choice(['blue', 'brown', 'green', 'hazel', 'gray'])
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profile['eyes'] = get_eyes()
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profile['skintone'] = random.choice(['dark', 'olive', 'medium', 'light', 'pale'])
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profile['skintone'] = get_skin_tone()
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return profile
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return profile
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@ -11,4 +11,4 @@ def get_score_list(count, modifier):
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roll = 100
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roll = 100
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tmp_scores.append(roll)
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tmp_scores.append(roll)
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return tmp_scores
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return tmp_scores
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@ -3,4 +3,6 @@ flask-restx~=1.3.0
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marshmallow~=3.21.3
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marshmallow~=3.21.3
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pandas~=2.2.2
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pandas~=2.2.2
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flask-cors~=4.0.1
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flask-cors~=4.0.1
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numpy~=2.0.0
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numpy~=2.0.0
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pytest~=8.2.2
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coverage~=7.5.4
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0
tests/__init__.py
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0
tests/__init__.py
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30
tests/test_generate_profile.py
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30
tests/test_generate_profile.py
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@ -0,0 +1,30 @@
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import pytest
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from unittest.mock import patch
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from app.functions.generate_profile import generate_profile
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@patch('app.functions.generate_profile.get_sex', return_value='male')
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@patch('app.functions.generate_profile.get_age', return_value=30)
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@patch('app.functions.generate_profile.get_hair', return_value='black')
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@patch('app.functions.generate_profile.get_eyes', return_value='blue')
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@patch('app.functions.generate_profile.get_skin_tone', return_value='dark')
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@pytest.mark.parametrize("chartype", ["human", "humanoid", "mutant", "cyborg"])
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def test_generate_profile(
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mock_get_skin_tone, mock_get_eyes, mock_get_hair, mock_get_age, mock_get_sex, chartype):
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profile = generate_profile(chartype)
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# Assertions common to all character types
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assert profile["name"] == 'Anon'
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assert profile["sex"] == 'male'
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assert profile["age"] == 30
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# Additional assertions for 'human' character type
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if chartype == 'human':
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assert profile["hair"] == 'black'
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assert profile["eyes"] == 'blue'
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assert profile["skintone"] == 'dark'
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else:
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# 'hair', 'eyes' and 'skintone' should not exist for non-human types
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assert "hair" not in profile
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assert "eyes" not in profile
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assert "skintone" not in profile
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24
tests/test_get_score_list.py
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tests/test_get_score_list.py
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import pytest
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from unittest.mock import patch, MagicMock
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from app.functions.get_score_list import get_score_list
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@patch('app.functions.get_score_list.roll_dices')
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def test_get_score_list(mock_roll_dices):
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# Setup the mock to return a specific value
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mock_roll_dices.return_value = {'result': 50}
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# Test that the modifier is applied correctly when the roll value is less than 100 after applying modifier
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scores = get_score_list(4, 10)
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assert scores == [60, 60, 60, 60]
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# Test that the score is capped at 100
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scores = get_score_list(4, 60)
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assert scores == [100, 100, 100, 100]
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# Test that the duplicates are handled You may need to setup some specific behavior on your mock object. Here we
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# are making it return 50 on the first call, and 60 on any subsequent calls. This simulates a scenario where
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# get_score_list may returns duplicate value
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mock_roll_dices.side_effect = [{'result': 50}, {'result': 60}]
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scores = get_score_list(2, 10)
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assert scores == [60, 70]
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38
tests/test_roll_dices.py
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tests/test_roll_dices.py
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import pytest
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from app.functions.roll_dices import roll_dices
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from unittest.mock import patch
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@patch('random.randint')
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def test_roll_dices_no_discard(mock_randint):
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# mocks
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mock_randint.return_value = 4
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# Test with discard_lowest = False
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result = roll_dices(4, 6, False)
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assert 'dice-set' in result
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assert 'rolls' in result
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assert 'result' in result
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assert len(result['rolls']) == 4
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assert 'discarded' not in result
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mnemonic = result['dice-set']['mnemonic']
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assert mnemonic == '4d6'
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@patch('random.randint')
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def test_roll_dices_with_discard(mock_randint):
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# mocks
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mock_randint.return_value = 4
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# Test with discard_lowest = True
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result = roll_dices(4, 6, True)
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assert 'dice-set' in result
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assert 'rolls' in result
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assert 'result' in result
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assert len(result['rolls']) == 3
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assert 'discarded' in result
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assert len(result['discarded']) == 1
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mnemonic = result['dice-set']['mnemonic']
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assert mnemonic == '4(-1)d6'
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