add character generator web page
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								web/chargen.html
									
									
									
									
									
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								web/chargen.html
									
									
									
									
									
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<!DOCTYPE html>
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<html lang="en">
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<head>
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    <meta charset="UTF-8">
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    <title>Gamma World Character Generator</title>
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    <script src="chargen.js" defer></script>
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</head>
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<body>
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<h1> Gamma World Character Generator </h1>
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<h2> Generate A Character </h2>
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<form id="characterForm">
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    <select id="charType">
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        <option value="human">Human</option>
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        <option value="humanoid">Humanoid</option>
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        <option value="mutant">Mutant</option>
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        <option value="cyborg">Cyborg</option>
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    </select>
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    <button type="submit">Generate character</button>
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</form>
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<hr/>
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<div id="resultSection"></div>
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</body>
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</html>
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								web/chargen.js
									
									
									
									
									
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								web/chargen.js
									
									
									
									
									
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document.getElementById('characterForm').addEventListener('submit', function(event) {
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  event.preventDefault(); // Prevents form from submitting normally
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  // Retrieves selected character type
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  var charType = document.getElementById('charType').value;
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  // Makes a POST request to endpoint with selected charType as parameter
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  fetch('http://gammaworld.gmgauthier.com/character/generate', {
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    method: 'POST',
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    headers: {
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      'Content-Type': 'application/json'
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    },
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    body: JSON.stringify({ chartype: charType }) // Data sent to server
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  })
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  .then(response => response.json()) // Gets the response and returns it as JSON
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  .then(data => { // When promise is resolved
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    var resultSection = document.getElementById('resultSection');
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    resultSection.innerHTML = '';
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    // Display animal-stock if it exists
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    if(data['animal-stock']){
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      resultSection.innerHTML += `<strong>Animal Stock:</strong><br/>`;
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      var animalStock = data['animal-stock'];
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      for(var prop in animalStock){
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        resultSection.innerHTML += ` - ${prop}: ${animalStock[prop]}<br/>`;
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      }
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      resultSection.innerHTML += "<br/>";
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    }
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    // Printing abilities
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    resultSection.innerHTML += "<strong>Abilities:</strong><br/>";
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    var abilities = data.abilities;
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    for(var ability in abilities) {
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      resultSection.innerHTML += ` - ${ability}: ${abilities[ability]}<br/>`;
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    }
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    resultSection.innerHTML += "<br/>";
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    // Display hp, gold, domars
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    resultSection.innerHTML += `<strong>hp:</strong> ${data.hp}<br/>`;
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    resultSection.innerHTML += `<strong>gold:</strong> ${data.gold}<br/>`;
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    resultSection.innerHTML += `<strong>domars:</strong> ${data.domar}<br/>`;
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    resultSection.innerHTML += "<br/>";
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    // Display mutations if they exist
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    if(data.mutations){
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      resultSection.innerHTML += `<strong>Mutations:</strong><br/>`;
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      var mutations = data.mutations;
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      resultSection.innerHTML += ` - Mental (${mutations.count.mental}): ${mutations.mental.join(', ')}<br/>`;
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      resultSection.innerHTML += ` - Physical (${mutations.count.physical}): ${mutations.physical.join(', ')}<br/>`;
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    }
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    // Display cybermods if they exist
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    if(data.cybermods){
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      resultSection.innerHTML += `<strong>Cybermods:</strong><br/>`;
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      var cybermods = data.cybermods;
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      if (data.cybermods.mental) {
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        resultSection.innerHTML += ` - Mental (${cybermods.count.mental}): ${cybermods.mental.join(', ')}<br/>`;
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      }
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      if (data.cybermods.physical) {
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        resultSection.innerHTML += ` - Physical (${cybermods.count.physical}): ${cybermods.physical.join(', ')}<br/>`;
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      }
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    }
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  })
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      .catch(error => console.error('Error:', error));
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});
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