add a bestiary search form and catalog

This commit is contained in:
Greg Gauthier 2024-07-03 14:52:13 +01:00
parent 327651ee6e
commit 6c0254f664
6 changed files with 358 additions and 4 deletions

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@ -4,15 +4,16 @@ from app.tables.creature import Creatures
namespace = Namespace('rules', description='Gamma World Rules') namespace = Namespace('rules', description='Gamma World Rules')
parser = reqparse.RequestParser() parser = reqparse.RequestParser()
parser.add_argument('creature', type=str, help='the name of a Gamma World creature to search for.') parser.add_argument('creature', type=str, required=False, help='the name of a Gamma World creature to search for.')
@namespace.route('/creature') # resolves to: /rules/creature @namespace.route('/creature') # resolves to: /rules/creature
class RollEncounter(Resource): class RollEncounter(Resource):
@namespace.expect(parser) @namespace.expect(parser)
def get(self): def get(self):
creatures = Creatures()
creature = request.args.get('creature', default=None, type=str) creature = request.args.get('creature', default=None, type=str)
if creature is None: if creature is None:
return {'error': 'Provide the name of a Gamma World creature to search for'}, 400 return creatures.get_creature_list(), 200
creatures = Creatures()
return creatures.get_creature(creature), 200 return creatures.get_creature(creature), 200

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@ -17,3 +17,7 @@ class Creatures:
def get_creature(self, creature_name): def get_creature(self, creature_name):
"""Returns the dictionary of the specified creature.""" """Returns the dictionary of the specified creature."""
return self.creatures.get(creature_name) return self.creatures.get(creature_name)
def get_creature_list(self):
"""Returns a list of all creatures."""
return sorted(list(self.creatures.keys()))

72
web/bestiary.html Normal file
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@ -0,0 +1,72 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<link rel="stylesheet" type="text/css" href="styles.css">
<style>
#resultSection {
font-family: Arial, sans-serif;
font-size: 14pt;
}
.container {
display: grid;
grid-template-columns: 1.1fr 1fr 0.9fr;
grid-template-rows: 1.2fr 0.5fr 1.3fr;
gap: 0px 0px;
grid-auto-flow: row;
}
.container.android {
display: flex;
flex-direction: column;
gap: 20px;
}
/* Container for each type (thinker, worker, warrior) */
.typeContainer {
display: flex; /* Use flexbox for layout */
justify-content: space-between; /* Space out the child elements evenly */
margin-bottom: 20px; /* Add some bottom margin for separation between types */
}
/* Profile and abilities within each type */
.creature_profile,
.creature_abilities {
width: 45%; /* Give them each about half the container's width */
}
.creature_id { grid-area: 1 / 1 / 2 / 2; }
.creature_profile { grid-area: 1 / 2 / 2 / 3; }
.creature_abilities { grid-area: 1 / 3 / 2 / 4; }
.creature_attacks { grid-area: 2 / 1 / 3 / 4; }
.creature_mutations { grid-area: 2 / 2 / 3 / 2; }
.creature_description { grid-area: 3 / 1 / 4 / 4; }
</style>
<title>Gamma World Bestiary</title>
<script src="config.js"></script>
<script src="bestiary.js" defer></script>
<script src="catalog.js" defer></script>
</head>
<body>
<h2>Look Up A Creature</h2>
<form id="searchForm">
<div class="form-row">
<div class="form-field">
<label for="creature">Beast</label>
<input type="string" name="creature" id="creature">
<button id="search-button" type="submit">Search</button>
</div>
<div class="form-field">
<label for="catalog-button">Retrieve Catalog</label>
<button id="catalog-button" type="button">Catalog</button>
</div>
</div>
</form>
<hr/>
<div id="resultSection"></div>
</body>
</html>

226
web/bestiary.js Normal file
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@ -0,0 +1,226 @@
document.getElementById('searchForm').addEventListener('submit', function (event) {
event.preventDefault();
const creatureName = document.getElementById('creature').value;
const queryParams = new URLSearchParams({
creature: creatureName,
});
// Insert the loading.gif before making the fetch request
let resultSection = document.getElementById('resultSection');
resultSection.innerHTML = '';
let imgElement = document.createElement('img');
imgElement.src = 'img/checking.gif';
imgElement.style.width = '500px';
imgElement.style.height = '500px';
imgElement.style.display = 'block';
imgElement.style.marginLeft = 'auto';
imgElement.style.marginRight = 'auto';
resultSection.appendChild(imgElement);
setTimeout(() => {
fetch(`${window.BASE_URL}/rules/creature?${queryParams}`)
.then((response) => {
if (!response.ok) {
throw response;
}
return response.json(); // we only get here if there is no error
})
.then((json) => {
if (json === null) { // if json is null update the image and stop execution
imgElement.src = 'img/404.jpg';
throw new Error('No data found'); // this will stop the execution and go to the catch block
}
resultSection.innerHTML = ''; // Clear previous content
if (creatureName === 'android') {
androidResultTable(json);
} else {
setCreatureTable(json);
}
})
.catch((err) => {
console.log(err);
if(!resultSection.hasChildNodes()) { // Only update the image if it wasn't already updated
imgElement.src = 'img/404.jpg';
}
});
function setResultImage(name) {
let imgElement = document.createElement('img');
imgElement.src = 'img/' + name + ".jpg";
console.log(imgElement.src);
imgElement.onerror = function () {
this.src = 'img/404.jpg';
};
resultSection.appendChild(imgElement);
}
function formatDiceMnemonic(data) {
return Array.isArray(data) ?
data[0] + "d" + data[1] + (data[2] === 0 ? "" : (data[2] > 0 ? "+" : "") + data[2]) :
data.toString();
}
function formatSpeedMnemonic(data){
return data[0] + '/' + data[1] + '/' + data[2];
}
function androidResultTable(data) {
let container = document.createElement('div');
container.className = 'container android';
let creatureTitle = document.createElement('h2');
creatureTitle.textContent = creatureName.toUpperCase();
container.appendChild(creatureTitle)
let image = document.createElement('img');
image.src = 'img/android.jpg';
image.onerror = () => { image.src = 'img/404.jpg' };
image.style.width = '275px';
image.style.height = '275px';
container.appendChild(image);
let description = createDescriptionSection(data);
container.appendChild(description);
Object.entries(data).forEach(([key, value]) => {
if (key === 'thinker' || key === 'worker' || key === 'warrior') {
let typeTitle = document.createElement('h2');
typeTitle.textContent = key.toUpperCase();
container.appendChild(typeTitle);
// Create a div for each type (thinker, worker, or warrior)
let typeContainer = document.createElement('div');
typeContainer.className = 'typeContainer'; // we'll use this in css
let profile = createProfileSection(value);
let abilities = createAbilitiesSection(value);
// Append profile and abilities to the typeContainer, instead of the main container
typeContainer.appendChild(profile);
typeContainer.appendChild(abilities);
// Finally, append the typeContainer to the main container.
container.appendChild(typeContainer);
}
});
resultSection.appendChild(container);
}
function createProfileSection(data) {
let profile = document.createElement('div');
profile.className = 'creature_profile';
let profileHTML = `
<h3>Profile</h3>
<table>
<tr><td><b>NUMBER</b></td> <td>${formatDiceMnemonic(data.number)}</td></tr>
<tr><td><b>MORALE</b></td> <td>${formatDiceMnemonic(data.morale)}</td></tr>
<tr><td><b>HIT DICE</b></td> <td>${formatDiceMnemonic(data['hit dice'])}</td></tr>
<tr><td><b>ARMOUR</b></td> <td>${data.armour}</td></tr>
<tr><td><b>ENVIRON</b></td> <td>${data.environ.join(', ')}</td></tr>
`;
if(data['land speed']){
profileHTML += `<tr><td><b>LAND SPEED</b></td> <td>${formatSpeedMnemonic(data['land speed'])}</td></tr>`;
}
if(data['water speed']){
profileHTML += `<tr><td><b>WATER SPEED</b></td> <td>${formatSpeedMnemonic(data['water speed'])}</td></tr>`;
}
if(data['air speed']){
profileHTML += `<tr><td><b>AIR SPEED</b></td> <td>${formatSpeedMnemonic(data['air speed'])}</td></tr>`;
}
profileHTML += '</table>';
profile.innerHTML = profileHTML;
return profile;
}
function createAbilitiesSection(data) {
// Abilities section
let abilities = document.createElement('div');
abilities.className = 'creature_abilities';
abilities.innerHTML = `
<h3>Abilities</h3>
<table>
<tr><td><b>MS</b></td> <td>${formatDiceMnemonic(data.ms)}</td></tr>
<tr><td><b>IN</b></td> <td>${formatDiceMnemonic(data.in)}</td></tr>
<tr><td><b>DX</b></td> <td>${formatDiceMnemonic(data.dx)}</td></tr>
<tr><td><b>CH</b></td> <td>${formatDiceMnemonic(data.ch)}</td></tr>
<tr><td><b>CN</b></td> <td>${formatDiceMnemonic(data.cn)}</td></tr>
<tr><td><b>PS</b></td> <td>${formatDiceMnemonic(data.ps)}</td></tr>
</table>
`;
return abilities;
}
function createAttacksSection(data) {
// Attacks section
let attacks = document.createElement('div');
attacks.className = 'creature_attacks';
let attacksHTML = '<h3>Attacks</h3>';
let attacksTable = '<table>';
for (let attack in data.attacks) {
let mnemonic_display;
mnemonic_display = formatDiceMnemonic(data.attacks[attack]);
if (mnemonic_display === "0d0") {
mnemonic_display = 'See Description';
}
attacksTable += `<tr><td><b>${attack}</b></td><td>${mnemonic_display}</td></tr>`
}
attacksTable += '</table>';
attacks.innerHTML = attacksHTML + attacksTable;
return attacks
}
function createMutationsSection(mutarray) {
// Mutations section
let mutations = document.createElement('div');
mutations.className = 'creature_mutations';
let mutationsHTML = '<h3>Mutations</h3>';
let mutationsList = mutarray.reduce((result, mutation) => result + `<li>${mutation}</li>`, '');
mutationsHTML += `<ul>${mutationsList}</ul>`;
mutations.innerHTML = mutationsHTML
return mutations
}
function createDescriptionSection(data) {
// Description section
let description = document.createElement('div');
description.className = 'creature_description';
let descriptionHTML = `
<h3>Description</h3>
<p>${data.description}</p>
`;
description.innerHTML = descriptionHTML;
return description
}
function setCreatureTable(data) {
let container = document.createElement('div');
container.className = 'container';
// Creature ID section
let creatureId = document.createElement('div');
creatureId.className = 'creature_id';
creatureId.innerHTML = `
<h2>${creatureName.toUpperCase()}</h2>
<img src='img/${creatureName}.jpg' onerror='this.src="img/404.jpg";' style='width: 275px; height: 275px;'>
`;
let profile = createProfileSection(data);
let abilities = createAbilitiesSection(data);
let attacks = createAttacksSection(data);
let mutations = createMutationsSection(data.mutations); // Notice the data difference
let description = createDescriptionSection(data);
container.appendChild(creatureId);
container.appendChild(profile);
container.appendChild(abilities);
container.appendChild(attacks);
container.appendChild(mutations);
container.appendChild(description);
resultSection.appendChild(container);
}
}, 1000);
});

46
web/catalog.js Normal file
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@ -0,0 +1,46 @@
document.getElementById('catalog-button').addEventListener('click', function (event) {
event.preventDefault();
// Insert the loading.gif
let resultSection = document.getElementById('resultSection');
resultSection.innerHTML = '';
let imgElement = document.createElement('img');
imgElement.src = 'img/checking.gif';
imgElement.style.width = '500px';
imgElement.style.height = '500px';
imgElement.style.display = 'block';
imgElement.style.marginLeft = 'auto';
imgElement.style.marginRight = 'auto';
resultSection.appendChild(imgElement);
fetch(`${window.BASE_URL}/rules/creature`)
.then(response => {
if (!response.ok) {
throw new Error('Network response was not ok');
}
return response.json();
})
.then(data => {
resultSection.innerHTML = ''; // Clear results
// Generate clickable elements for each creature
let table = document.createElement('table');
data.forEach(item => {
let row = document.createElement('tr');
let cell = document.createElement('td');
let btn = document.createElement('button');
btn.textContent = item;
btn.addEventListener('click', function () {
document.getElementById('creature').value = item;
document.getElementById('search-button').click();
});
cell.appendChild(btn);
row.appendChild(cell);
table.appendChild(row);
});
resultSection.appendChild(table);
})
.catch(error => {
console.error('There has been a problem with your fetch operation:', error);
});
});

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@ -25,7 +25,8 @@
</div> </div>
<div id="gameref-panel" style="text-align: center; margin: 3px"> <div id="gameref-panel" style="text-align: center; margin: 3px">
<button id="chargen">Characters</button> <button id="chargen">Characters</button>
<button id="tables">Show Tables</button> <button id="tables">Tables</button>
<button id="bestiary">Bestiary</button>
</div> </div>
<hr/> <hr/>
@ -35,6 +36,10 @@
document.addEventListener('DOMContentLoaded', function () { document.addEventListener('DOMContentLoaded', function () {
loadContent("intro.html"); loadContent("intro.html");
document.getElementById("bestiary").addEventListener("click", function () {
loadContent("bestiary.html?t=" + new Date().getTime());
});
document.getElementById("abcheck").addEventListener("click", function () { document.getElementById("abcheck").addEventListener("click", function () {
loadContent("ability_check.html?t=" + new Date().getTime()); loadContent("ability_check.html?t=" + new Date().getTime());
}); });