fix ability check function bug
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				@ -5,6 +5,6 @@ def roll_ability_check(score, multiplier):
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    threshold = score * multiplier
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    rolled = roll_dices(1, 100, False).get('result')
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    if rolled < threshold:
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        return {'threshold': threshold, 'rolled': rolled, 'success': True}, 200
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        return {'threshold': threshold, 'rolled': rolled, 'success': True}
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    else:
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        return {'threshold': threshold, 'rolled': rolled, 'success': False}, 200
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        return {'threshold': threshold, 'rolled': rolled, 'success': False}
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										65
									
								
								web/ability_check.html
									
									
									
									
									
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										65
									
								
								web/ability_check.html
									
									
									
									
									
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							@ -0,0 +1,65 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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    <meta charset="UTF-8">
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    <link rel="stylesheet" type="text/css" href="styles.css">
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    <title>Ability Checks</title>
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</head>
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<body>
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<h2>Will You Succeed?</h2>
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<div class="content-container">
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    <form id="abilityCheckForm">
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        <div class="form-row">
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            <div class="form-field" style="margin-right: 15px">
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                <label for="score" style="margin-right: 2px">Ability Score</label>
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                <input type="number" name="score" id="score" min="3" max="24" value="10">
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            </div>
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            <div class="form-field" style="margin-left: 15px">
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                <label for="multiplier">Multiplier</label>
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                <input type="number" name="multiplier" id="multiplier" min="-100" max="100" value="5">
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            </div>
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            <div class="form-field" style="margin: 5px">
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                <button type="submit" style="margin: 3px">Roll</button>
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            </div>
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        </div>
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    </form>
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</div>
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<hr/>
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<div id="results"></div>
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<script>
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    document.getElementById("abilityCheckForm").addEventListener("submit", function (event) {
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        event.preventDefault();
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        let ability_score = document.getElementById('score').value;
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        let multiplier = document.getElementById('multiplier').value;
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        fetch("https://gammaworld.gmgauthier.com/roll/check", {
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            method: "POST",
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            headers: {
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                "Content-Type": "application/json",
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            },
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            body: JSON.stringify({
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                "ability_score": ability_score,
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                "multiplier": multiplier
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            }),
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        })
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            .then(response => response.json())
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            .then(data => {
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                let result = document.getElementById("results");
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                result.innerHTML = "Threshold: " + data[0].threshold + "<br>"
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                    + "Rolled: " + data[0].rolled + "<br>"
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                    + (data[0].success ? "You Succeeded!" : "You Failed!");
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            })
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            .catch((error) => {
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                console.error('Error:', error);
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            });
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    });
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</script>
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</body>
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</html>
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@ -15,11 +15,14 @@
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    <button id="coinflip">Flip Coin</button>
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    <button id="chance">Roll Chance</button>
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</div>
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<div id="button-panel" style="text-align: center; margin: 3px">
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<div id="gameplay-panel" style="text-align: center; margin: 3px">
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    <button id="encounter">Encounters</button>
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    <button id="abcheck">Ability Check</button>
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    <button id="physicalattack">Physical Attack!</button>
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    <button id="mentalattack">Mental Attack!</button>
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</div>
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<div id="gameref-panel" style="text-align: center; margin: 3px">
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    <button id="chargen">Characters</button>
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    <button id="tables">Show Tables</button>
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</div>
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@ -31,6 +34,10 @@
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    document.addEventListener('DOMContentLoaded', function () {
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        loadContent("intro.html");
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        document.getElementById("tables").addEventListener("click", function () {
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            loadContent("ability_check.html?t=" + new Date().getTime());
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        });
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        document.getElementById("tables").addEventListener("click", function () {
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            loadContent("display_tables.html?t=" + new Date().getTime());
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        });
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