from app.functions.roll_dices import roll_dices from app.functions.roll_ability_scores import roll_ability_scores from app.functions.roll_cybermods import roll_cybermods from app.functions.roll_mutations import roll_mutations from app.functions.roll_hp import roll_hp from app.functions.generate_profile import generate_profile from app.functions.roll_mutant_animal import roll_mutant_animal def build_character_sheet(chartype): character_sheet = dict() character_sheet['profile'] = generate_profile(chartype) if chartype == 'mutant': character_sheet['animal-stock'] = (roll_mutant_animal()) ability_scores = roll_ability_scores(chartype) character_sheet['abilities'] = ability_scores character_sheet['hp'] = roll_hp(chartype, ability_scores['constitution']) character_sheet['gold'] = roll_dices(4, 4, False).get('result') * 10 character_sheet['domar'] = roll_dices(2, 4, False).get('result') * 5 if chartype == 'humanoid' or chartype == 'mutant': character_sheet['mutations'] = ( roll_mutations(ability_scores['constitution'], ability_scores['intelligence']) ) if chartype == 'cyborg': character_sheet['cybermods'] = ( roll_cybermods() ) return character_sheet