gammatools/schemas.py

88 lines
2.4 KiB
Python

from marshmallow import Schema, fields, validate
chartype_field = fields.String(
required=True,
validate=validate.OneOf(["human", "humanoid", "mutant", "cyborg"]),
description='The characters type of being'
)
conscore_field = fields.Integer(
required=True,
default=10,
validate=validate.Range(min=3, max=18),
description='The constitution score of the character'
)
class MutationSchema(Schema):
conscore = conscore_field
intscore = fields.Integer(
required=True,
validate=validate.Range(min=3, max=18),
description='The characters intelligence score'
)
class HPSchema(Schema):
chartype = chartype_field
conscore = conscore_field
class DiceSchema(Schema):
quantity = fields.Int(
required=True,
default=1,
validate=validate.Range(min=1),
description='The number of dice to roll'
)
geometry = fields.Int(
required=True,
default=2,
validate=validate.Range(min=2),
description='The number of sides on each die'
)
discard_lowest = fields.Bool(required=True, default=False, description='Drop the lowest score')
class CharacterSchema(Schema):
chartype = chartype_field
class AbilitySchema(Schema):
chartype = chartype_field
ability = fields.String(
required=False,
default="generic",
validate=validate.OneOf(
["m-strength", "p-strength", "intelligence", "charisma", "constitution", "dexterity", "all"]),
description='One of the six character attributes from the character sheet'
)
class EncounterSchema(Schema):
terrain = fields.String(
required=True,
default="clear",
validate=validate.OneOf(["clear", "mountains", "forest", "desert", "watery", "ruins", "deathlands"]),
description='The terrain traversed at the time of the encounter roll'
)
class MentalAttackSchema(Schema):
ams = fields.Integer(
required=True,
validate=validate.Range(min=3, max=18),
description='The Attackers Mental Strength'
)
dms = fields.Integer(
required=True,
validate=validate.Range(min=3, max=18),
description='The Defenders Mental Strength'
)
modifier = fields.Integer(
required=False,
default=0,
validate=validate.Range(min=-100, max=100),
description='Roll modifier for mental attack'
)