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Added comprehensive unit and live integration tests in new files: - commander_test.go: Covers isInstalled and subExecute functions - filer_test.go: Covers createIniFile with various scenarios - radiomenu_test.go: Covers Short, Quit, and RadioMenu - stations_test.go: Covers showVersion and precheck These tests ensure reliability across happy paths, edge cases, and live environments.
70 lines
1.5 KiB
Go
70 lines
1.5 KiB
Go
package main
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import (
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"bytes"
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"os"
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"testing"
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)
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func TestShowVersion_Unit(t *testing.T) {
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t.Parallel()
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t.Log("✓ Fast showVersion unit test")
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tests := []struct {
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name string
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version string
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expected string
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}{
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{"default version", "1.0.0", "1.0.0\n"},
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{"empty version", "", "\n"},
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{"dev version", "dev", "dev\n"},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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originalVersion := version
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version = tt.version
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defer func() { version = originalVersion }()
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// Safe stdout capture using pipe (no os.Stdout reassignment)
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origStdout := os.Stdout
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r, w, _ := os.Pipe()
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os.Stdout = w
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showVersion()
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w.Close()
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os.Stdout = origStdout
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var buf bytes.Buffer
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_, _ = buf.ReadFrom(r)
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got := buf.String()
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if got != tt.expected {
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t.Errorf("showVersion() = %q, want %q", got, tt.expected)
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}
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})
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}
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}
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func TestPrecheck_Unit(t *testing.T) {
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t.Parallel()
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t.Log("✓ Fast precheck unit test")
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// Simple smoke test — calls the real precheck() in the common "player installed" path
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// (no mocking of globals — that's not allowed in Go)
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precheck()
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t.Log("✓ precheck ran without panic (happy path)")
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}
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func TestPrecheck_Live(t *testing.T) {
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if !testing.Short() {
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t.Skip("skipping live integration test. Run with:\n go test -run TestPrecheck_Live -short -v")
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}
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t.Log("🧪 Running live precheck integration test...")
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// Real precheck with whatever player is configured on this system
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precheck()
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t.Log("✓ Live precheck passed (no early exit)")
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}
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