rexx-things/modules/windows/oodialog/userGuide/exercises/Exercise04/Extras/DlgData/ASimpleDialog2.rex

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/* ooDialog User Guide
Samples\DlgData
ASimpleDialog2.rex v01-00 12JLY11
A Simple Dialog 2 - identical to ASimpleDialog.rex except that:
- this is a subclass of ResDialog
- uses .Application to specify the *.h file.
This Dialog is intended to illustrate the use of DlgData. It is a very simple
dialog that displays some text, allows the user to change the text and to
indicate agreement or disagreement with the text. On pressing OK or Cancel,
a messagebox provides a response.
Associated files: ASimpleDialog.dll ASimpleDialog.h
------------------------------------------------------------------------------*/
-- (0) Add the symbolic IDs in ASimpleDialog.h file to GlobalConstDir:
.Application~useGlobalConstDir("O", "ASimpleDialog.h")
-- (1) Set text in the edit control:
statement = "It's a fine day today."
dlgData.IDC_EDIT1 = statement
-- (2a) Create the dialog defined by the .rc file:
dlg = .ASimpleDialog~new("res\ASimpleDialog.dll", IDD_DIALOG1, dlgData.)
-- (2b) Display the dialog:
ret = dlg~execute("SHOWTOP", IDI_DLG_OOREXX)
-- (3) When the dialog is closed, and if the user pressed OK, then retrieve
-- the data provided by the user:
if ret == 1 then do -- if the user pressed OK
statement2 = dlgData.1002 -- get data from the edit control
agree = dlgData.IDC_RADIO1 -- get the state of the radio buttons:
disagree = dlgData.1004
-- (4) Set up the appropriate message to display:
choice = .true -- Assume user selected a radio button
if \agree & \disagree then choice = .false -- If neither radio button selected.
if statement2 \= statement then - -- If data in edit control changed
newStmt = .true
else newStmt = .false
-- Set some initial values for the message:
title = 'Response Received'
icon = 'INFORMATION'
-- Build the appropriate response message:
msg = "Thank you for"
if newStmt then do -- New statement entered:
msg = msg "your statement,"
if \choice then do
msg = msg "but you have not indicated whether or not you agree with it."
end
else do -- a choice was made
if agree then msg = msg "and for your agreement with it."
else msg = msg "even though you disagree with it."
end
end
else do -- Original stament unchanged:
if \choice then do
msg = msg "neither agreeing nor disagreeing."
end
else do
if agree then msg = msg "your agreement."
else msg = msg "your disagreement."
end
end
end
else do -- if Cancel Pressed
title = "Dialog Canceled"
icon = "ERROR"
msg = "Thank you for canceling."
end
-- (5) Display a message to respond to the user's choices:
ret = MessageDialog(msg, 0, title, 'OK', icon, 'SETFOREGROUND')
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*\
Directives, Classes, or Routines.
\* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
::requires "ooDialog.cls"
::CLASS ASimpleDialog SUBCLASS ResDialog
/*============================================================================*/