/*----------------------------------------------------------------------------*/ /* */ /* Copyright (c) 2008-2014 Rexx Language Association. All rights reserved. */ /* */ /* This program and the accompanying materials are made available under */ /* the terms of the Common Public License v1.0 which accompanies this */ /* distribution. A copy is also available at the following address: */ /* https://www.oorexx.org/license.html */ /* */ /* Redistribution and use in source and binary forms, with or */ /* without modification, are permitted provided that the following */ /* conditions are met: */ /* */ /* Redistributions of source code must retain the above copyright */ /* notice, this list of conditions and the following disclaimer. */ /* Redistributions in binary form must reproduce the above copyright */ /* notice, this list of conditions and the following disclaimer in */ /* the documentation and/or other materials provided with the distribution. */ /* */ /* Neither the name of Rexx Language Association nor the names */ /* of its contributors may be used to endorse or promote products */ /* derived from this software without specific prior written permission. */ /* */ /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ /* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ /* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ /* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT */ /* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, */ /* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED */ /* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, */ /* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY */ /* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING */ /* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* */ /*----------------------------------------------------------------------------*/ /** * Name: menuCalc.rex * Type: Example ooRexx program * * Description: Displays the menu hierarchy of the Windows Calculator * application. The menu hierachy for both the Calculator's * standard view and its scientific view are printed to the * console. * * This is a very simple program so that it is easeier to see * the details. * * The example uses a mixture of ooDialog and winsystm. * * In addition, the example uses some of the public functions * provided by the windowsSystem.frm package. That framweowork * is an example of how to extract common function into a * package and share that function with any number of ooRexx * programs. * * The below table lists the external functions and classes used in this * program and shows where to go to examine the source code for them. * * External function Source * --------------------------------------------------- * getPathToSystemExe() windowsSystem.frm * errorDialog() ooDialog * findTheWindow() windowsSystem.frm * MenuDetailer windowsSystem.frm */ -- Get the complete path to the calculator application to be sure we start the -- the program we want. calcExe = getPathToSystemExe("calc.exe") -- If we could not get the complete path, just quit. if calcExe == .nil then do msg = "Faild to locate a definitive path to the Windows" || '0d0a'x || - "Calculator application. This sample can not execute." return errorDialog(msg) end -- This will start the calculator application as a separate process. "start" calcExe -- Get the calculator window object, quit if that fails. calcWnd = getCalcWindow() if calcWnd == .nil then return 99 -- First, display the menu for the 'Standard' view. The calculator application -- may already be in the standard view. But, if it is not, we will first switch -- to that view. -- -- When the calculator program switches views, it actually creates a whole new -- dialog window. Because of that, if we do switch views we need to re-find the -- window. -- -- The way we switch to Standard view is to simulator clicking on the View menu, -- and then clicking the Standard menu item. if \ inStandardView(calcWnd) then do calcWnd~ProcessMenuCommand("&View","S&tandard") calcWnd = getCalcWindow() if calcWnd == .nil then return 99 end -- To print the menu, we instantiate a MenuDetailer object using the Calculator -- window object. Then we tell the menu detailer object to 'print.' Printing -- sends the output to the console. say; say "Printing the Calculator's Standard View menu" menuDetail = .MenuDetailer~new(calcWnd) menuDetail~print -- Switch to the Scientific view and print that menu. Switching to Scientific -- view is done as above, we simulate clicking on the Scientific menut item. -- -- When we switch views we need to re-find the window and likewise we will need -- a new MenuDetailer object. calcWnd~ProcessMenuCommand("&View","&Scientific") calcWnd = getCalcWindow() if calcWnd == .nil then return 99 say; say; say "Printing the Calculator's Scientific View menu" menuDetail = .MenuDetailer~new(calcWnd) menuDetail~print -- Now close the Calculator by simulating clicking on the System menu, and then -- clicking the Close menu item. calcWnd~SendSysCommand("Close") return 0 ::requires 'windowsSystem.frm' /** getCalcWindow() * A simple helper routine. We need to find and re-find the calculator window * several times. Each time we need to check for .nil and notify the user if * there is an error. * * The same steps, repeated more than once, is a good signal to put the code * into its own routine (or own method when using objects.) */ ::routine getCalcWindow calcWnd = findTheWindow("Calculator") if calcWnd == .nil then do msg = "Could not find the Calculator application window." || '0d0a0d0a'x || - "This sample with have to abort." j = errorDialog(msg) end return calcWnd /** inStandardView() * Another simple helper routine. * * This tests if the calculator is in standard view by seeing if the menu item * for standard view is checked. * * Note that this one line is sufficient for the test: * * return calc~menu~submenu(1)~isChecked(0) * * But, it is always possible that getting a menu or submenu will fail and * return .nil. For that reason, and to make it a little easier to see what * the steps are, the test is in several steps. * * Note that the submenu and the menu item are obtained by position and the * position index is zero-based. */ ::routine inStandardView use strict arg calc menuBar = calc~menu if menuBar <> .nil then do viewMenu = menuBar~subMenu(1) if viewMenu <> .nil then do return viewMenu~isChecked(0) end end -- If we had an error, just return false. return .false