195 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Rexx
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Rexx
		
	
	
		
			Executable File
		
	
	
	
	
/*----------------------------------------------------------------------------*/
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/*                                                                            */
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/* Copyright (c) 2006-2014 Rexx Language Association. All rights reserved.    */
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/*                                                                            */
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/* This program and the accompanying materials are made available under       */
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/* the terms of the Common Public License v1.0 which accompanies this         */
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/* distribution. A copy is also available at the following address:           */
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/* https://www.oorexx.org/license.html                                        */
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/*                                                                            */
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/* Redistribution and use in source and binary forms, with or                 */
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/* without modification, are permitted provided that the following            */
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/* conditions are met:                                                        */
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/*                                                                            */
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/* Redistributions of source code must retain the above copyright             */
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/* notice, this list of conditions and the following disclaimer.              */
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/* Redistributions in binary form must reproduce the above copyright          */
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/* notice, this list of conditions and the following disclaimer in            */
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/* the documentation and/or other materials provided with the distribution.   */
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/*                                                                            */
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/* Neither the name of Rexx Language Association nor the names                */
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/* of its contributors may be used to endorse or promote products             */
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/* derived from this software without specific prior written permission.      */
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/*                                                                            */
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/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS        */
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/* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT          */
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/* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS          */
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/* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT   */
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/* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,      */
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/* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED   */
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/* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,        */
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/* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY     */
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/* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING    */
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/* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS         */
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/* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.               */
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/*                                                                            */
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/*----------------------------------------------------------------------------*/
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/**
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 *  DlgAreaDemoTwo.Rex
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 *
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 *  Demonstrates a second approach to resizable dialogs.  Essentially what this
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 *  approach does is to defer the redrawing of the dialog controls until the
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 *  user has finished resizing the dialog.
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 *
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 *  By default, the DialogAreaU class calls a dialog method (the update method)
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 *  that forces all the dialog controls to redraw themselves every time a resize
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 *  event ocurrs.  This causes the constant flicker seen in DlgAreaDemo.rex.
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 *
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 *  The approach taken here is to tell the DialogAreaU object to *not* invoke
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 *  the update method during the resize event.  This is done by setting the
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 *  updateOnResize attribute to false in the DialogAreaU object.
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 *
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 *  Then we connect the size / move ended event to a method in our dialog.  This
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 *  event is called exactly once when the user has stopped resizing or moving
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 *  the dialog.
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 *
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 *  We keep track of whether the user is resizing, or not.  When we get the size
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 *  move ended event, if the user was resizing, we invoke the redrawClient
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 *  method of the dialog, forcing all the dialog controls to redraw themselves
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 *  in their new, final, position.
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 *
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 *  This eliminates the flicker, but also makes it appear as though the dialog
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 *  controls are not changing while the user is actively resizing.  When the
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 *  user stops resizing, the dialog controls "magically" appear in their new
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 *  size and position.
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 *
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 *  Which approach is better is probably a matter of personal preference.
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 *
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 *  After some use of this example program, a refinement to the above algorithm
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 *  was made.  This is what is used now.  Since no repainting of the dialog
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 *  controls is done until the last resize event, there is no sense in re-
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 *  calculating the size and position of each control on every resize event.
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 *
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 *  Rather than invoke u~resize(self, sizeinfo) every single time in onResize()
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 *  u~resize is only invoked when the dialog client area is going to be forced
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 *  to redraw.
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 */
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  sd = locate()
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  .application~useGlobalConstDir("O", sd'dlgAreaUDemo.h')
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  dlg = .ResizableDialog~new
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  dlg~execute('ShowTop')
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  return 0
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::requires "ooDialog.cls"
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::class 'ResizableDialog' subclass UserDialog
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::method init
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  forward class (super) continue
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  success = self~createCenter(250, 250, 'My Flicker Free Resizable Dialog',     -
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                                        'ThickFrame MinimizeBox MaximizeBox', , -
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                                        'MS Sans Serif', 8)
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  if \ success then do
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    self~initCode = 1
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    return
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  end
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  self~connectResize('onResize', .true)
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  self~connectSizeMoveEnded('onSizeMoveEnded')
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::method defineDialog
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  expose u sizing minMaximized
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  u = .dlgAreaU~new(self)
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  if u~lastError \= .nil then call errorDialog u~lastError
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  -- Tell the DialogAreaU object to not invoke the update method.
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  u~updateOnResize = .false
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  -- We use these variables to track when to redraw, or not.
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  sizing = .false
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  minMaximized = .false
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  u~noResizePut(IDC_PB_0)
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  e = .dlgArea~new(u~x       , u~y       , u~w('70%'), u~h('90%'))   -- edit   area
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  s = .dlgArea~new(u~x       , u~y('90%'), u~w('70%'), u~hr      )   -- status area
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  b = .dlgArea~new(u~x('70%'), u~y       , u~wr      , u~hr      )   -- button area
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  self~createEdit(IDC_EDIT, e~x, e~y, e~w, e~h, 'multiline')
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  self~createStaticText(IDC_ST_STATUS, s~x, s~y, s~w, s~h, , 'Status info appears here')
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  self~createPushButton(IDC_PB_0, b~x, b~y('00%'), b~w, b~h('9%'),          , 'Button' 0 , 'Button'||0)
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  self~createPushButton(IDC_PB_1, b~x, b~y('10%'), b~w, b~h('9%'),          , 'Button' 1 , 'Button'||1)
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  self~createPushButton(IDC_PB_2, b~x, b~y('20%'), b~w, b~h('9%'),          , 'Button' 2 , 'Button'||2)
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  self~createPushButton(IDC_PB_3, b~x, b~y('30%'), b~w, b~h('9%'),          , 'Button' 3 , 'Button'||3)
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  self~createPushButton(IDC_PB_4, b~x, b~y('40%'), b~w, b~h('9%'),          , 'Button' 4 , 'Button'||4)
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  self~createPushButton(IDC_PB_5, b~x, b~y('50%'), b~w, b~h('9%'),          , 'Button' 5 , 'Button'||5)
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  self~createPushButton(IDC_PB_6, b~x, b~y('60%'), b~w, b~h('9%'),          , 'Button' 6 , 'Button'||6)
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  self~createPushButton(IDOK,     b~x, b~y('90%'), b~w, b~h('9%'), 'DEFAULT', 'Ok')
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::method initDialog
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  -- The underlying edit controls internally resize themselves as the dialog
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  -- they are contained in is resized.  We don't want that, so we disable that
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  -- behavior in the underlying edit control.
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  self~newEdit(IDC_EDIT)~disableInternalResize
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::method onResize unguarded
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  expose u sizing minMaximized lastSizeInfo
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  use arg sizingType, sizeinfo
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  -- Save the size information so we know the final size of the dialog.
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  lastSizeInfo = sizeInfo
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  -- The size / move ended event does not occur when the user maximizes,
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  -- minimizes, or restores from maximized / minimized.  Because of that, we
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  -- need to redraw the client area under those conditions.
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  if sizingType == self~SIZE_MAXIMIZED | sizingType == self~SIZE_MINIMIZED then do
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    minMaximized = .true
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    if sizingType == self~SIZE_MAXIMIZED then do
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      u~resize(self, sizeinfo)
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      self~redrawClient(.true)
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    end
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  end
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  else if sizingType == self~SIZE_RESTORED, minMaximized then do
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    minMaximized = .false
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    u~resize(self, sizeinfo)
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    self~redrawClient(.true)
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  end
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  else do
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    -- We are resizing now.
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    sizing = .true
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  end
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  return 0
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::method onSizeMoveEnded unguarded
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  expose u sizing lastSizeInfo
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  -- If we were resizing, force the dialog controls to redraw themselves.
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  if sizing then do
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    u~resize(self, lastSizeInfo)
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    self~redrawClient(.true)
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  end
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  -- We are not resizing anymore.
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  sizing = .false
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  return 0
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::method unknown
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  use arg msgName, args
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  if msgName~abbrev("BUTTON") then
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    self~newStatic(IDC_ST_STATUS)~setText('You Pressed Button' msgName~right(1))
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