rexx-things/modules/windows/oodialog/tutorial/employe9menuDyn.rex
2025-03-12 20:50:48 +00:00

240 lines
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Rexx
Executable File

/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2005-2014 Rexx Language Association. All rights reserved. */
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/*----------------------------------------------------------------------------*/
/**
* Name: employe9menuDyn.rex
* Type: Open Object REXX Script
*
* Description: Adds a menu, created dynamically, to the Employees application.
*/
sd = locate()
dlg = .MyDialogClass~new(sd"employe6.rc", 100)
if dlg~initCode <> 0 then exit
dlg~execute("SHOWTOP")
exit
::requires "ooDialog.cls"
::class MyDialogClass subclass RcDialog
::attribute employees
::attribute empCount
::attribute empCurrent
::method init
forward class (super) continue
if self~initCode <> 0 then return self~initCode
self~employees = .array~new(10)
self~empCount = 1
self~empCurrent = 1
self~connectButtonEvent(10, "CLICKED", "print") /* connect button 10 with a method */
self~connectButtonEvent(12, "CLICKED", "add") /* connect button 12 with a method */
self~connectUpDownEvent(11, "DELTAPOS", onEmpChange)
self~connectButtonEvent(13, "CLICKED", "empList")
self~defineMenu
return self~initCode
::method defineMenu private
expose menuBar
empPopup = .PopupMenu~new(200)
empPopup~insertItem(202, 202, "&Print")
empPopup~insertItem(202, 204, "&List", "GRAYED")
empPopup~insertSeparator(202, 203)
empPopup~insertItem(202, 201, "&Add")
ctrlPopup = .PopupMenu~new(210)
ctrlPopup~insertItem(211, 211, "E&xit")
ctrlPopup~insertItem(211, 214, "&About")
ctrlPopup~insertSeparator(211, 213)
ctrlPopup~insertItem(211, 212, "&Cancel")
menuBar = .BinaryMenuBar~new(.nil, 300)
menuBar~insertPopup(200, 200, empPopup, "&Employees")
menuBar~insertPopup(200, 210, ctrlPopup, "&Control")
menuBar~connectCommandEvent(201, add, self)
menuBar~connectCommandEvent(202, print, self)
menuBar~connectCommandEvent(204, empList, self)
menuBar~connectCommandEvent(211, ok, self)
menuBar~connectCommandEvent(212, cancel, self)
menuBar~connectCommandEvent(214, about, self)
::method initDialog
expose menuBar
self~city = "New York"
self~male = 1
self~female = 0
self~addComboEntry(22, "Munich")
self~addComboEntry(22, "New York")
self~addComboEntry(22, "San Francisco")
self~addComboEntry(22, "Stuttgart")
self~addListEntry(23, "Business Manager")
self~addListEntry(23, "Software Developer")
self~addListEntry(23, "Broker")
self~addListEntry(23, "Police Man")
self~addListEntry(23, "Lawyer")
self~disableItem(11)
self~disableItem(13)
menuBar~attachTo(self, 1)
::method onEmpChange
use arg curPos, increment
if increment > 0 then self~empNext
else self~empPrev
return .UpDown~deltaPosReply
::method print
self~getData
if self~male = 1 then title = "Mr."
else title = "Ms."
if self~married = 1 then addition = " (married) "
else addition = ""
call infoDialog title self~name addition || "A"x || "City:" self~city || "A"x || -
"Profession:" self~name
::method add
expose menuBar
self~employees[self~empCount] = .directory~new
self~employees[self~empCount]['NAME'] = self~getControlData(21)
self~employees[self~empCount]['CITY'] = self~getControlData(22)
self~employees[self~empCount]['PROFESSION'] = self~getControlData(23)
if self~getControlData(31) = 1 then sex = 1
else sex = 2
self~employees[self~empCount]['SEX'] = sex
self~employees[self~empCount]['MARRIED'] = self~getControlData(41)
self~empCount = self~empCount + 1
self~empCurrent = self~empCount
self~setControlData(21, "");
self~newUpDown(11)~setRange(1, self~empCount)
self~newUpDown(11)~setPosition(self~empCount)
self~enableItem(11)
self~enableItem(13)
menuBar~enable(204)
::method set
self~setControlData(21, self~employees[self~empCurrent]['NAME'])
self~setControlData(22, self~employees[self~empCurrent]['CITY'])
self~setControlData(23, self~employees[self~empCurrent]['PROFESSION'])
if self~employees[self~empCurrent]['SEX'] = 1 then do
self~setControlData(31, 1)
self~setControlData(32, 0)
end
else do
self~setControlData(31, 0)
self~setControlData(32, 1)
end
self~setControlData(41, self~employees[self~empCurrent]['MARRIED'])
::method empPrev
if self~empCount = 1 then return
if self~empCurrent > 1 then do
self~empCurrent = self~empCurrent - 1
self~newUpDown(11)~setPosition(self~empCount)
self~set
end
else do
call TimedMessage "You reached the bottom.", "Info", 1000
end
::method empNext
if self~empCount = 1 then return
if self~empCurrent < self~empCount-1 then do
self~empCurrent = self~empCurrent + 1
self~newUpDown(11)~setPosition(self~empCount)
self~set
end
else do
call TimedMessage "You reached the top.", "Info", 1000
end
::method empList
lDlg = .EmployeeListClass~new(.application~srcDir"employe6.rc", 101)
lDlg~parent = self
lDlg~execute("SHOWTOP")
::method fillList
use arg subdlg, id
do i = 1 to self~empCount - 1
if self~employees[i]['SEX'] = 1 then title = "Mr."
else title = "Ms."
addstring = title self~employees[i]['NAME']
addstring = addstring || "9"x || self~employees[i]['PROFESSION']
addstring = addstring || "9"x || self~employees[i]['CITY']
subdlg~addListEntry(id, addstring)
end
::method About
call infoDialog "This sample demonstrates ooDialog menus."
::class EmployeeListClass subclass RcDialog
::method parent attribute
::method initDialog
self~parent~fillList(self, 101)
self~setListTabulators(101, 98, 198)