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md/Atari/entries/various-atari-basic.md
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## All Things Atari BASIC
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[**Video Series**](https://rumble.com/playlists/AqAT-JTKuYk)
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Tune in here for more resources supporting the videos in the link above.
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I have a love-hate relationship with BASIC. It's easy to get started, it's difficult to maintain, and it's highly discouraged for anything of any serious complexity, or that requires good performance. However, The OSS BASICXE implementation does afford much better performance than standard Atari BASIC.
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<p></p>
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</div>
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<div class="column-tabular full-right">
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<p><a href="./entries/various-atari-basic.md">Various Atari Basic Projects</a></p>
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<p><a href="./entries/two-plus-two.md">Let's do 2+2 in Assembler!</a></p>
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<p><a href="./entries/assembler-for-beginners.md">Atari 130XE Assembler For Beginners Series</a></p>
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<p><a href="./entries/Action-language-walkthrough.md">Atari Action! Language Walk-Through</a></p>
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## BASIC Programming on MVS
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[**Video Series**](https://rumble.com/playlists/FkL7iL0yWy0)
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There are many flavors of BASIC available for the IBM MVS operating system. The original port of Dartmouth BASIC, known as DTSS BASIC, is called BASIC/360, and is already implemented by the supplement tape for MVS 3.8j. So, everything I do on the emulator is based on that version of BASIC.
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Here's the original comment flower box from the core BASIC/360 compiler module, written in PL/I. The users of this BASIC compiler did not need to compile th PL/I from source, however. The binary would have been available on the original distribution tape.
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